﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Xml.Linq;

namespace IslandInterloper.Engine
{
    internal class Crewmembers : GameClientCollectionStringKeyed<Crewmember>
    {
        internal Crewmembers(Game theGame, XElement element)
            : base(theGame,element)
        {
        }
        protected override Crewmember LoadItemFromXElement(XElement element)
        {
            return new Crewmember(Game, element);
        }
    }
}
